Age Of Empires 2 Definitive Edition Unique Units

  1. Age Of Empires 2 Definitive Edition Unique Units 1
  2. Age Of Empires 2 Definitive Edition Steam

PC Keyboard Controls & Shortcuts

The following list of hotkeys is the ones that come by default with the game.

Go to commands:

CTRL + Q = mill (easy to access, economic building near other non-military buildings (blacksmith and university)

Age Of Empires 2 Definitive Edition Unique Units 1

CTRL + W = blacksmith (the following 3 are ordered according their availability through the ages);

Age of Empires II: Definitive Edition is a remaster of Age of Empires II, released on November 14, 2019. It features a fully remastered soundtrack, multiple quality of life improvements, significant graphical upgrades, and includes The Last Khans, an expansion that adds four new civilizations based on Central Asia and Eastern Europe, and four new campaigns. 1 New features 2 New content 2.1. Age of Empires II: Definitive Edition - v1.0-Build.40220 +13 Trainer - Download Gameplay-facilitating trainer for Age of Empires II: Definitive Edition.This trainer may not necessarily work with your copy of the game. Age of Empires II: Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever with stunning 4K Ultra HD graphics, a new and fully remastered soundtrack,. Definitive Edition; Age of Empires II. The Conquerors; The Forgotten; The African Kingdoms. Unique unit (Age of Empires II) Mangudai; Teutonic Knight; Keshik (Age. Age of Empires 2: Definitive Edition - MOD - 'Historical Units and Architecture' - Japanese.

CTRL + E = market

CTRL + R = university

CTRL + T = monastery (monastery comes after university as I feel it’s slightly less used)

CTRL + G = mining camp (default, easy to access)

CTRL + Z = lumber camp (default, easy to access)

A = archery (it needed to be only 1 click for extra efficiency when making units;it’s easy to access)

S = stable (same as archery)

D = barracks (same as archery)

H = town center (default and fits with the rest of the setup, it’s easily accessible)

X = siege workshop (same as archery)

V = castle (same as archery)

ç = dock (if you don’t have this key use the one at the right side of L)

Military commands:

= patrol (very easy to access, very commonly used)

Q = aggressive stance (easy to access, logic sequence when looking at the buttons)

W = defensive stance (easy to access, logic sequence when looking at the buttons)

E = stand ground stance (easy to access, logic sequence when looking at the buttons)

R = no attack stance (easy to access, logic sequence when looking at the buttons)

ALT + A = line formation (easy to access, doesn’t need to be pressed multiple times quickly in succession, and if you’re looking at the army then you can keep the ALT key pressed and alternate between A and F when dodging enemy projectiles)

ALT + S = box formation (though not frequently used, it maintains a logical sequence for the other keys)

ALT + D = staggered formation (easy to access, same as ALT + A )

ALT + F = flank formation (easy to access, same as ALT + A)

Build commands:

B + Q = palisade (sometimes we need to quickly build palisades out of a surprise attack by our enemy, needs to be very easily accessed)

B + W = wall (same as palisade, to be near palisade wall)

B + E = outpost (to be near palisade and wall)

B + R = house (easy access)

B + T = mill (easy access, the “T” looks like a windmill)

B + Y = monastery (default, key near university and blacksmith)

B + U = university (default, once-per-game building, key near monastery and blacksmith)

B + I = blacksmith (once-per-game-building, key near university and monastery)

B + F = farm (easily accessible)

B + G = mining camp (default, easy to access)

B + J = archery range (to be near the stable and siege workshop)

B + K = siege workshop (default, near other military buildings, lack of otheroptions)

B + L = stable (default, near other military buildings, lack of other options)

B + B = barracks (default, easy to access)

B + Z = lumber camp (default, easy to access)

B + C = castle (easy to access, starts with same letter)

B + N = town center (default, easy to access)

B + M = market (default, max. only 3-4 markets/game)

B + , = tower (the comma looks like an arrow, reasonable access)

B + . = bombard tower (the point looks like the ball the bombard tower shoots, reasonable access, near the tower)

B+º = dock, the vowel “o” from “dock” is a strong one, hence “º”.

Menu

Age Of Empires 2 Definitive Edition Steam

Ordered by the way they appear on the top right (except the objectives window which was switched to be the pause hotkey)

F1 = Pause

F2 = Show Tech tree

F3 = Show Chat dialog

F4 = Show Diplomacy

Other commands:

ALT + Q = economic view (very useful to quickly know how many villagers you have on each resource for a better economic balancing and constant unit production)

ALT + W = military view (useful to quickly glance at minimap and see possible idle military units)

ALT + E = normal view

ALT + C = friend or foe colors

ALT + Z = flare (remember the speed with which Zorro made his mark on enemies)

Shift + S = unpack trebuchets (easy to access)

Tab = idle villager (easy to access) (mouse scroll up is secondary button for this for the mass idle villager delete trick)

mouse scroll down = idle military units (easy to access)

F = stop (when a unit is selected)

= ungarrison (easy to access)

G = garrison (easy to access)

F5 = delete (easy to press, but won’t be pressed by mistake).

– = gate (it’s straight like a gate, near towers, lack of better options)

Middle mouse button = go to last notification (immediate access)

Z = set gather point (useful when hunting deer with villagers in TC so that it doesn’t shoot the deer)

T = attack ground (the easiest to press that was still available, remember T =Target, use this to target manually)

U = Pack (for trebuchets)

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Age of Empires II: Definitive Edition game guide focuses on Berbers Civilisation. The guide will give you some strategical tips, special civilization bonuses, team bonus, unique unit for Berbers Civilization in Age of Empires II: Definitive Edition game. While writing this instruction, we pick up many pieces of information from several sites for you. We hope that this guide will help you.

Berbers

Special Civilisation Bonuses

Age Of Empires 2 Definitive Edition Unique UnitsEmpires
  • Villagers move +10% faster
  • Stable units cost -20% (starting in castle age)
  • Ships move +10% faster

Team Bonus: Genitour availible at Archery Range

Unique Techs

Kasbah: Team castles work +25% faster

Maghrabi Camels: Camel troops regenerate

Unique Units

Camel Archer: Cavalry Archer with bonus against cavalry archers

Genitour: Mounted Skirmisher

Camel Archers – The Berbers have the Camel Archer for their unique castle unit. Being a camel unit, it has an advantage against cavalry, but only of the archer variety i.e. Mangudai and Cavalry Archers. The best strategy would be to use them in small, quick battalions alongside anti-pikemen units. However, I’d recommend a contingent of heavy cavalry to deal with any units with high pierce armor as well as pikemen to deal with camels.

Genitour – Like the Italians, Vikings, and Koreans, the Berbers have two units specific to their civ, the first being the Camel Archer. The second, the Genitour, is a mounted skirmisher, a unit that’s effective against archers, mounted and cavalry. Best used in small battalions to utilize their speed, I’d suggest matching them with heavy cavalry to prevent problems with units possessing high pierce armor, or infantry and archers to deal with pikemen and your own pikemen to counter camels.

Tips:

The Berbers have one of the most powerful Castle Age Knight rushes in the game due to their 15% reduced cost. Their Camels and Hussar are also affected by this bonus and are backed up by full upgrades, giving a powerful advantage against other cavalry civilisations. Notably, the Berber Hussar line is cheaper than the Magyars, allowing the Berbers to go toe-to-toe effectively in “trash unit” wars. This Stable discount eclipses those of other civs while also affecting more units, and is not to be underestimated. Genitours are also a great asset in Trash Wars.

This is the ending of Age of Empires II: Definitive Edition Berbers Civilization Guide. Hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.

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