Age Of Empires 2 Definitive Edition Tech Tree

Easy to follow build order sheets. Build orders with a similar start are combined together to minimize the number of sheets. This guide contains 11 build orders in 3 sheets.

Age Of Empires 2 Definitive Edition Tatars Tech Tree

Based on “Build Order Reference” by Cicero, and Hera’s video guides.

Build Order Sheets

  1. Age of Empires II: Definitive Edition doesn’t have Steam workshop so you cannot use Steam to subscribe to any mod. Now I’ll show you how to activate Small Trees mod in AOE2:DE. How to Install Small Trees Mod in AOE2 Definitive Edition. Launch Age of Empires II: Definitive Edition; Click the Mods button in the main menu. On top, click on the.
  2. Definitive Edition Initially, Kreposts have a size of 4x4 tiles and can be converted. With update 34055, they now have a size of 3x3 tiles and can no longer be converted. Initially, (Elite) Konniks have 110 (130) HP and a Rate of Fire of 1.9.
  • I originally created these sheets for personal use.
  • The land build orders are from Cicero’s “Build order reference” (Link) and the water build orders are from Hera’s YouTube video guides (Video1, Video2).
  • I tried to write them in a way that’s easy to follow while playing.
  • I grouped build orders with a similar start together, and put 2 build order groups on each sheet, so I can fold the sheet vertically and have a build order on each side.
  • This guide contains 11 build orders (9 land and 2 water) in 3 sheets.

Loading ad The technology tree, more commonly known as tech tree, shows available units, buildings, and technologies for a certain civilization in Age of Empires and Age of Empires II. Each civilization has its own unique technology tree.

Age Of Empires 2 Definitive Edition Walkthrough

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Edition

Link: Here

How to read the build order

  • F = Food (only Sheep and Boar) | Fr = Farm | B = Berries
  • W = Wood | G = Gold | S = Stone
  • Fv = Villagers currently working on Sheep or Boar
  • Bv = Villagers currently working on Berries
  • “Pop 7 | 4 to wood” means at Pop 7, the next 4 vills (pop 8 to 11) go to wood.
  • “Pop 22 | 2 Fv to Wood” means at Pop 22, 2 vills that are working on Sheep / Boar go to wood.

Created military units are not counted in Pop.

Like most build orders, this does not include many small details, so if you’re a new player remember to:

  • Make houses (build 2 houses at the start)
  • Scout your map, you need to find your 8 sheep and 2 boars.
  • Lure the 2nd boar before the 1st one runs out, kill the sheep and boar right under the TC and try to only kill one at a time.
  • Build a 2nd lumber-camp once you have 6-8 vills on the first.
  • Create military units: usually, 3 for the men at arms, 3-5 for the scouts, and non-stop production for the rest
  • Get double bit axe ASAP, get attack upgrades for archers, and bloodlines / defense upgrades for knights.
  • For water maps, fishing ships should always get the deep fish first and not the shore fish.

Build orders

Men at arms into archers:
Very common build order, the 3 Men at arms are used to disrupt your opponent’s eco, and buy you some time to mass your archers, new players should start by learning a normal archer rush build order first (without men at arms).

Men at arms into Towers:
Requires more multitasking and micro then other build orders, not recommended for new player.

Scouts:
Another very common build order, usually you go for 3-5 scouts, but you can add more if needed.

Fast castle:
Fast castle build orders are usually used in closed maps (like arena or black forest), or as a pocket in team games. Can be used in open maps but it’s risky and requires you to fully wall your base against feudal rushes.

They are also easier to learn than other build orders.

Edition

Water:
Can be used in any water map that has deep fish, your first 4 fishing ships need to be on deep fish for the build order to work. Consider walling your base for the full water build order.

Edition

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